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moriety

Beginner

  • "moriety" started this thread

Posts: 49

Location: London, UK

Occupation: Electrician (If I can get a bloody job right now)

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1

Monday, July 30th 2012, 12:34am

What's up with GAS?

Having watched many members leave GAs due to lack of time, the penny still hasn't dropped with GAS.

Premium membership offers the taking of two hours of your time, non-premium wastes justs just one hour.

Time is valuable. The maximum time any browser game should take is 30 minutes: Within this time you can interact with other players (the bonus on-line games offer) and do the stuff needed.

GAS has never understood this and opened up new worlds for each new game they designed. Now they need to shrink those 9 English worlds as there are just 100 players in each (it seems).

Will GAS ever learn a successful business model? Glory Wars pointed the way forward, but I still don't think they have understood the concept of free TIME: Or why players leave.

Nagap

Beginner

Posts: 54

Location: yorkshire UK.

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2

Monday, July 30th 2012, 2:28am

Will GAS ever learn a successful business model?


NO

Captain ApeX

GameArt Support DE

Posts: 1,282

Location: Berlin

Occupation: Mensch

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3

Monday, July 30th 2012, 4:35pm

Since this does not look like a suggestion and more like a personal conclusion, I will put the thread where it would seem to belong.


CApeX